But we added it anyway. Seriously people, just say no to interlaced material. Or de-interlace it properly. And you should all update since a bug that caused caches to not always be automatically inserted where they should be was fixed.
Progressive material that’s encoded as interlaced (far too common) may now by default have interlaced resizing applied to it. Use
core.std.SetFieldBased(clip, 0) to easily flag it as progressive before resizing.
PlaneAverage has now been removed. Use PlaneStats instead.
VSPipe outputs planar RGB in the GBR plane order now to match what other programs expect as input.