The past few weeks I’ve spent quite a bit of time re-factoring and updating FFMS2 and the result is now ready for initial testing in this doom9 thread. It’s a much needed update to clear out all unnecessary old hacks and finally deal with a few issues.
Report all regressions you find here or over att doom9 and I’ll try to fix with them.
I uploaded a new FFMS2 compile using the latest FFmpeg. This fixes many SWScale issues, for example planar RGB can now always be used as output, and also some other decoding issues. Especially VapourSynth users should update.
Why do we need a trigger warning you ask? Because the mere idea of FFMS2 being updated is a big shock to most people? No. In fact it was caused by me once again declaring that XP is a dead end. This time using slightly different wording. If you meet any of these unfortunate users in real life don’t tell them that XP support ended long ago. They may go on a violent rampage or even worse, be offended.
Also a pile of bugs got fixed but nobody actually cares about that, after all we’ve now got a controversy surrounding this release and that’s more interesting.
Look at this image and remember the good old times that were actually shit