GPUUpload/GPUDownload ===================== .. function:: GPUUpload(vnode:all clip) :module: std Returns a GPU resident version of *clip*, transferring each requested frame to the core's Vulkan device. The upload is also inserted automatically, with a log message, whenever a CPU clip is passed to a filter expecting a GPU clip, so calling it explicitly is only needed to control where in the graph the transfer happens. .. function:: GPUDownload(vnode:all clip) :module: std Returns a CPU resident version of *clip*, transferring every plane back from the device. If a clip is already in the requested location it does nothing.