AudioGain ========= .. function:: AudioGain(anode clip, float[] gain, bint overflow_error = False) :module: std AudioGain can either change the volume of individual channels if a separate *gain* for each channel is given or if only a single *gain* value is supplied it's applied to all channels. Negative *gain* values are allowed. Applying a too large gain will lead to clipping in integer formats. Will stop processing with an error if clipping is detected if *overflow_error* is set. If it's false a warning will be printed for the first audio block with clipping.